Here in the Star Force Video Reference Library you will find videos that explain
the Star Force game and how to play it. The small graphic indicates what is
covered in this reference video. A "play time" in minutes is shown below the
graphic The narrative on the right is a synopsis of the video. Most videos
will in the 3 minutes range.
Click on the graphic to play the video. If necessary, when the video ends
click on the
browse's Back Button
to come back to this page.
The Object of Star Force Game
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The object of Star Force is for you, as a member of Star Force Flag Officers in
a federation of civilized worlds, to volunteer to command a federation
Starship to prevent the take over of law abiding civilations, in varioius
galaxys, by rogue civilizations, mainly the Romulans and Cardassians,
which have joined together in an attempt to overpower Star Force Starships.
All new Flag Officiers will have a rank of Lieutenant. Flag Officer's ranks are:
- Lieutenant
- Lieutenant Commander
- Commander
- Captain
- Admiral
Advancement in rank depends upon your actions and results on missions, i.e. Promotion
Points. Points are earned for the number of enemy Starships you have
destoryed. You can lose Points by accidently causing civilian casualties
on planets, accidently running into the Star Force Base Station or
Planet, or firing a Photon Toperdo that hits a planet.
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LOG IN
Released
Playtime 2:01 minutes
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You are required to establish a login name and a password. This allow
many players to establish their own "playing record", which maintains
the points you have earned by volunteering and leading successful missions
to other galaxys.
Note: Background music can be heard but the volume has been turned down to my voice
audio can easily be heard and understood. The master console does have
a "mute" button. Action can produce various sound.
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A Galaxy
Released
Playtime 1:12 minutes
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The "Playing Field" is a galaxy with 10,000 quadrants, each of which can have Plants,
Sun, Moons,Stars. Some quadrants will contine invading rogue cilivations
which the members of Star Force must repeal.
This is the object of Star Force. You, as a member of Star Force, a federation
of civilize worlds, to volunter to be the Flag Office of a federation
Starship to prevent the take over of law abiding civilations by rogue
civilizations, mainly the Romulans and Cardassians, which have joined
together in an attempt to overpower Star Force Starships.
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Command Console & Viewing Screen
Released
Playtime 0:38 minutes
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Star Force is played "through" the USS farragut's command console with command
buttons that control all aspect of the USS farragut. This larger viewing
screen is in the Bridge. The viewing screen displays the current quadrant.
This is the Short Range Scan.
Two other scans are available, (1) Long Range Scan, and Galaxy Scan.
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Long Range Scan
Released
Playtime 0:58 minutes
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The Long Range Scan will show what is located in the eight quadrants
around the your ships's current quadrant which is at the center of 3
X 3 square of quadrants. Information displayed are the number of planets
in each neigboring quadrants plus, if they are in that quadrant, the
number of Romulan and/or Cardassians Starships. It is nice to know what
you will be getting into ahead of time.
If a Star Force Space Station is present it will be noted. A Star Force Space Station
is where you can "dock" the USS farragut for repairs, topping off of
all fuel and energybanks, and replacement of crew lost in recent encounters.
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Galaxy Scan
Released
Playtime 2:52 minutes
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The Galaxy Scan if obtained by first clicking on the "Long Range Scan". This command
button will now say, "Galaxy Scan". You will be able to see exactly
where you are in this Galaxy.
In this graphic, the USS farragut is denoted by the yellow letter
F
with a circle around it, which is in a quadrant. Note that the Starship
is near the top border of the galaxy. Therefore, it would take approximately
10 applications of the Warp Drives to move down even halfway.
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Moving Your Starship
Released
Playtime 3:16 minutes
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The USS farragut Starship has four propulsion systems, each with different levels
of speed:
- Impulse Engine - 25 space units/move
- Hyper Drive - 100 space units/move
- Anti-Matter Engine - 400 space units/move
- Warp Drive - "jump" one to five quadrants/move
Moves/system to cross one Quadrant.
- Impulse Engine - 392
- Hyper Drive - 98
- Anti-Matter Engine - 24
- Warp Drive - 1
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The first three propolsion system are used to move within a quadrant especially
when docking at a Star Force Base Station.
When a system is selected, its command button will turn Green and remain
so until you change it.
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FUELS, ETC.
Released
Playtime 1:40 minutes
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Just below the view screen and above the Command Buttons are the Fuel gauges and
Number of Photon Torpedoes remaining.
As you move, have combat with the Romulans and Cardassians these levels will be
reduce. Do not let any level reach below 5%. Proceed immediately to
the nearest Star Force Base Station to be repaired, crew replaced
and all fuel level brought up to 100%.
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Defensive/Offensive Weapons
Released
Playtime 3:37 minutes
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DEFENSIVE WEAPON - SHIELDS
Three Command Button control the Starship's Defensive and Offensive weaponss. SHIELDS raise/lower
the Shields. The Romulan and Cardassion Fouced Ion Beam has never penatrated
a Starships Shields. When Shields are raised, a yellow circle will appear
around the USS farragut Starship.
Be aware the it takes a huge amount of energy to have the Shields deployed. Shield's
Energy can only be replaced at a Star Force Base Station.
OFFENSIVE WEAPON - PHOTON TORPEDO
Photon Torpedoes are the most powerful weapon against Romulan or Cardassian Starship.
Successive Photon Torpedo strikes and bring down their shields and
destory their Starship. The USS farragut carries 1,000 Photon Torpedoes.
And, like Shield energy, they can only be restocked at a Star Force
Base Station.
Torpedoes can only be fired when the USS farragut is not moving. When fired each
torpedo will leave a "broken" yellow trail to its target on pass
through the quadrant.
To fire a Torpedo:
- Click the Photon Torpedo Command Button, which will turn the button
Green, i.e. ready to be fired.
- Select a target, i.e. enemy Starship and place your cursor on
the selected Starship,
- Click the LEFT MOUSE BUTTON.
The first several Photon Torpodeos to strike an enemy Starship may "bounce off
their shields". You will hear a "PING" when this happens. Continue
firing until the next Photon Torpedo strikes, breaks through the
shield, and destory the Starship. The word, "DESTORYED" will appear
near that Starship but will disappear, along with that Starship
on the next move, which could be firing a torpedo again.
EXTREME CAUTION IS NEEDED WHEN DIRECTING THE TORPEDO'S FLIGHT PATH!
If a planet is on the path to the enemy Starship the torpedo or its extended flight
path, it can kill thousands of innocient citizens. This will result
in Star Force Command issuing a letter of commendation to be placed
in your employment "jacket" and will remove a significant number
of Promotion Points you have accumlated.
Rapid firing of torpedoes is not recommended.
OFFENSIVE SYSTEMS - NEUTRON PHASER
The Neutron Phaser is the weapon of "last resorts". It should only be used in dire
circumstances. The reason being that the phaser wil fill the
quadrant with Neutrons that will kill large numbers of enemys on Starships
AND civilians on planets.
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TRAINING CENTER
Released
Playtime 1:13 minutes
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Login to Star Force and select "Training Center" from the list of missions.
The Training Center allows you to practice the five activities that you will encounter
when playing Star Force.
All training is conducted in the Simulation Chamber where everything you see and
hear is generated by the Star Force Quantum Computer.
Select a Training Program to run. You will experience the training by entering
the "Simulation Chamber", i.e. Virtual Reality in 2 dimensions.
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TRAINING CENTER
COMBAT TRAINING
Released
Playtime 3:00 minutes
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This is the most important training video as it shows you how to fight the Romulans and Cardassians.
All combat takes place within a quadrant.
In this training there will be multiple enemy Starships in the quadant. Move your Starship around
to see how the enemy Starships follow the USS Farragut, getting closer
and closer with each move. Each move you make will cause different enemy
Starships to fire upon you. But only two enemy Starships will fire at you at one time, i.e. when
you move or fire upon the enemy.
Some of their Focused Ion Beams will miss (you will hear a "Whooshing" as it passes by and "Missed" will be display by the USS Farragut. Others Focused Ion Beams will hit and damage your Starship.
This will be seen by "Damaged Hull" appearing near the USS farragut
along with a percent of damage, which is cumulative.
USS Farragut's hull is the most important part of the Starship. If you cannot repair the hull when
"circling" in a quadrant or have it repaired at a Star Force Base Station, then you have lost!
Note the two types of enemy Starship. The one that looks like an UFO is the Cardarrian
Starship (Yellow) and the other is the Romulan (Red). There are three
types of lines on the screen:
1. Solid White - Romulan Focused Ion Beam.
2. Solid Yellow - Cardassian Focused Ion Beam.
3. Dashed Yellow - USS farragut's Photon Torpedo "Track".
Up to two enemy Starships can fire upon the USS farragut at the same time.
Words will appear near the USS Farrqut, e.g. "Missed" (enemy
beam missed the USS farragut), "Damage 2%" (enemy beam hit
and damaged the USS farragut, and "Destoryed" (enemy Starship
has been destoryed).
Some enemy Starships will be "cloaked", i.e. you can't see them unless you have
an "Enhansed Short Range Scanner". A cloaked enemy Starship can
fire upon the USS farragut but there will be no track of their
Beam. However, "Missed" and "Damage 2%" will be seen. If is virtually
impossible to fire and hit a cloaked enemy Starship.
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TRAINING CENTER
DOCKING AT STAR FORCE BASE STATION
Released
Playtime 2:48 minutes
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The Star Force Base Station is green with a docking area, a small blue circle on
its perimeter. Approach the dock at slow speed until it touchs the dock.
Docking is automatic. At that point the Station will scan your Starship
and make recomendations for repairs, top off fuel tanks and charge all
battery banks.
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TRAINING CENTER ENEMY CLOAKING - ENHANSED SHORT RANGE SCANNER
Released
Playtime 4:48 minutes
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Both the Romulans and Cardassians have Cloaking ability, i.e. their ships are invisible
to you! In this simulation there will be some cloaked enemy Starships
in the quadrant. You only know they are there as, at times, you will
see "Damaged N%", N is the percent Hull damage, near the USS farragut but there is no Focused Ion Beam
track to show you where it came from.
Fortunately, at this time Star Force Advanced Labortorys has developed an Enhansed
Short Range Scanner that allows those cloaked Starships to be seen but
only as a faded gray color. But you can see them and fire upon them.
In this simulation you must move to the first quadrant to your right where a Star
Form Base Station is waiting to equip the USS farragut with this new
Enhansed Short Range Scanner. Dock, the new scanner will be installed,
return to Patrol, move back to the quadrant with the enemy Star Ships.
Now you can see ALL Starships and destory them.
NOTE: Only Star Force Officers with the rank of Commander or above are eligable
to have the new Enhansed Short Range Scanner installed in their Starships,
e.g. the USS farragut.
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CLOAKING USS Farragut
Released
Playtime 1:41 minutes
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When your Flag Rank is a Commander or Admrial you will have the ability to cloak
the USS farragut. When the USS farragut is cloaked the Romulans and Cardassians
will be unable to see the Starship. However, to enable cloaking you will
not be able to fire Photon Torpedoes! This is due to massive amount of
energy needed to cloak the USS farragut. Plus, it wouldn't be "fair"
to sneak up on enemy ships and destory them as they have no defenses,
i.e. fire back at you.
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SHIP STATUS
Video Not Avialable
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A graphical presentation of the current status of the USS farragut.
In a glance you can see the "health" of the four engines/drives, and what areas
of the Starship has damage (RED areas). If percentage remaining (Green) is getting low you better start looking for a Star Base.
Also note the "FUEL AREA" (just above the Command Buttons). Included is the current
stock of Photon Torpedoes.
CLICK IMAGE for full scale.
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ENGINEERING REPAIR REPORT
Video Not Available
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The report lists all major components of the USS farragut showing the currend status
and the number of repair crews working on each component.
Some of the components are idential to some shown on the Ship Status.
Click image for full size.
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SHIPS DESTOYED - CASUALITIES
Video Not Available
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Included on this screen are all of the important data:
- Number of Star Force Base Stations.
- Number of enemy Starship you have destoryed.
- Casualities on Base Stations and Planet by both sides.
- Your Personal Data.
- The number of Points to advance up in rank.
Click Image for full size.
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COMPUTER
Video Not Available
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There are six programs that can be run:
- Self-Diagnostics
- Locate Star Force Base Staton
- Romulans & Cardassians
- Planets and Suns
- Distress Calls
- Approximate Distance To Death Star
Location of the Star Force Base Stations is critical as they can repair damage,
add new crew members, fill up all propulsion tanks, can charge the
Shield's batteries.
Click Image for full size
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TRANSPORTER
Video Not Available
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The transporter is use to "ferry" crew to near by planets for some well earned
"R&R" or Flag Oficers to a Star Force Base station.
The USS farragut must be very close to a planet or Star Base to use the transporter.
Click Image for full size
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EXIT GAME
Video Not Available
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When clicked, a voice will tell you that Shut Down is in progress. You will have the option of "NOT" shutting down. You can also SAVE your promotion points for the next time you play Star Force.
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